I'm a researcher-turned-designer who is passionate about making digital products that are more understandable, accessible, and geared toward human welfare.

I'm fascinated by the craft and process of making. From woodworking in grade school to a senior thesis on Winslow Homer's paintings, I love thinking about and taking part in creative endeavors. Design, for me, is a range of methodologies for understanding and finding creative solutions to thorny human problems. My interests lie in those problems associated with designing for digital technologies.

Previously, I've designed at the design consultancy DeZudio and CMU's Computational Creativity Lab. I've also held research and teaching positions in design and human-computer interaction.

Outside of the studio, I harbor dreams of qualifying for the Boston Marathon.